Keyshot 3D Rendering - Jo, Jei Lee Pszów

Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure."KeyShot 3D Rendering" provides …

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Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure."KeyShot 3D Rendering" provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work."KeyShot 3D Rendering" starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. Also there will be an explanation of all the terms and parameters used in the exercises.You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. You will learn how to create your own materials, textures, and labels. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties.The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to adjust overall properties accordingly to maximize rendering output. Spis treści: KeyShot 3D Rendering Table of Contents KeyShot 3D Rendering Credits About the Author About the Reviewers www.PacktPub.com Support files, eBooks, discount offers and more Why Subscribe? Free Access for Packt account holders Preface What this book covers What you need for this book Who this book is for Conventions Reader feedback Customer support Downloading the example code Errata Piracy Questions 1. KeyShots Overview Introducing KeyShot KeyShot versus traditional rendering programs Getting started Importing projects The interface Scene Material Material properties window Environment Environment properties window Summary 2. Understanding Materials and Textures Placing and editing materials Pad Tablet case Buttons Transparent cover Adding a label USB cable Wacom stylus Eraser Barrel Rubber grip Side switches Connector Nib Understanding materials and their properties Textures properties Labels tab How to create materials Plastics Creating glass using plastic Metals Glass Advanced Texturing materials and methods Summary 3. Lighting Made Easy Setting up our scene Lighting properties HDRI editor Real-time settings Working with cameras Camera attributes Insulated cup Duplicating models Summary 4. Showcasing and Product Presentation Preparing our project Rendering in KeyShot Output menu Quality menu Queue menu Region menu Network menu Creating a turntable presentation Summary 5. Adding Effects with Photoshop Replacing our background Summary A. Command Lists and Hotkeys Shortcuts menu Files and documents Toggling Space and environment Camera hotkeys General hotkeys Material hotkeys Animation hotkeys Real-time hotkeys Index

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Podstawowe informacje

Autor
  • Jo, Jei Lee
Rok wydania
  • 2012
Kategorie
  • Literatura obcojęzyczna
Format
  • PDF
  • MOBI
  • EPUB
Ilość stron
  • 124
Wybrane wydawnictwa
  • Packt Publishing