Libgdx Cross-platform Game Development Cookbook Oświęcim

Spis treści: 0. Preface1. Setting LibGDX up2. Working with 2D graphics3. Advanced 2D Graphics4. Detecting user input5. Audio and File I/O6. Fonts Rendering7. Asset management8. User interfaces with Scene2D9. 2D Maps API10. Rigid body physics with Box2D11. Third party libraries and extras12. …

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Spis treści: 0. Preface1. Setting LibGDX up2. Working with 2D graphics3. Advanced 2D Graphics4. Detecting user input5. Audio and File I/O6. Fonts Rendering7. Asset management8. User interfaces with Scene2D9. 2D Maps API10. Rigid body physics with Box2D11. Third party libraries and extras12. Performance and Optimizations13. Giving Back

Specyfikacja

Podstawowe informacje

Autor
  • Marquez, David Saltares
Rok wydania
  • 2014
Format
  • PDF
  • MOBI
  • EPUB
Ilość stron
  • 516
Wybrane wydawnictwa
  • Packt Publishing