Mastering Adobe Animate 2021 - Joseph Labrecque Chorzów

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by …

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Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium.You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs.By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices. Spis treści: 1. A Brief Introduction to Adobe Animate2. Exploring Platform-Specific Considerations3. Settling into the User Interface4. Publishing and Exporting Creative Content5. Creating and Manipulating Media Content6. Interactive Motion Graphics for the Web7. Character Design through Layer Parenting 8. Animating Poses with IK Armatures9. Working with the Camera and Layer Depth10. Developing Web-Based Games 11. Producing Virtual Reality Content for WebGL12. Building Apps for Desktop and Mobile13. Extending Adobe Animate

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Podstawowe informacje

Autor
  • Joseph Labrecque;Ajay Shukla
Rok wydania
  • 2021
Kategorie
  • Literatura obcojęzyczna
Format
  • PDF
  • MOBI
  • EPUB
Ilość stron
  • 404
Wybrane wydawnictwa
  • Packt Publishing