Draw and Paint Better with Krita (E-book) Chorzów

Krita is a free, open-source digital painting program with industry-leading functionality and a creative suite of tools able to bring any visual idea to life. It allows for a fast, clean approach to creating digital art, without the hassle of pay-to-play or subscription license fees, but just like …

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Krita is a free, open-source digital painting program with industry-leading functionality and a creative suite of tools able to bring any visual idea to life. It allows for a fast, clean approach to creating digital art, without the hassle of pay-to-play or subscription license fees, but just like all other art software, it takes time and effort to learn it.This book provides a comprehensive look into functional tools, visual problem-solving, and leading painting techniques using Krita to unleash your inner artist. You’ll learn the functionality and tools of Krita for creating digital and print-quality work as well as explore manipulation toolsets, custom brush creation, overviews of color spaces, and layer management. As you progress, you’ll get to grips with ‘key styles’ needed to make professional-grade digital art, through techniques such as photobashing, 3D paint-overs, and more traditional painting methods, along with covering how Krita handles these workflows. Next, you’ll work through a few step-by-step art pieces using the skills and tools learned throughout the book.By the end of this Krita book, you’ll have a solid understanding of the Krita work environment and be able to bring your artistic visions to life with a myriad of leading industry-standard techniques. Spis treści: 1. Getting Started with Krita2. Reviewing Canvas Properties and Color3. Utilizing Layers and Layer Groups4. Utilizing Brushes and Tools5. Implementing Layer Blending Modes6. Composing Using Krita's Toolbox7. Changing The Feel With Painting, Values, And Sliders8. Controlling Chaos - Organizing Your Workflow9. Setting Up a Still-Life Study10. Enforcing Fundamentals11. Working With Concept Art12. Refining and Creating Cinematic Concept Art13. Going beyond These Pages O autorze: Wesley Gardner is a freelance illustrator and artist. Some notable clients include Cubicle 7, Adidas, Monte Cook Games, Guildhouse Games LLC, Warner Bros. Entertainment Inc., Black + Cameron, and BAM! Box. Wesley’s work has been featured in various intellectual properties such as Warhammer 40k, Mad Max, League of Legends, Old Gods of Appalachia, Varia, plus more that are currently in development.Wesley is open to freelance/contractor opportunities in the board game, card game, motion picture, and video game fields. When he is not taking on professional client work, he can be found creating tutorials and teaching resources covering art techniques, with topics ranging from color theory and composition, creating custom brush packs, and getting traditional looks for digital paintings.Wesley is proficient in the Adobe Creative Cloud ecosystem, alongside a large number of PC-based digital painting and photo manipulation software. This includes being given the title “Featured Artist” for Escape Motions and their Rebelle 5 product in 2022, as well as being given an “FXPose” feature in Issue #190 of ImagineFX Magazine. He also has experience and is comfortable with art integration workflows in various 3D and game development engines, such as Blender, Unity, and Unreal.He is also well-versed in a variety of production styles, including photobashing, 3D rendering, keyframe art creation, or traditional painting (essentially, whatever serves the purpose of the project!).

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Podstawowe informacje

Autor
  • Wesley Gardner
Wybrane wydawnictwa
  • Packt Publishing
Format
  • PDF
  • EPUB
Ilość stron
  • 426
Rok wydania
  • 2022