Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition Chełmek

Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and …

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Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques.In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development.From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer.So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency. Spis treści: 1. Displaying Data with Core UI Elements2. Responding to User Events for Interactive UIs3. Inventory and Advanced UIs4. Playing and Manipulating Sounds5. Textures, Materials and 3D objects6. Creating 3D environments with Terrains7. Creating 3D geometry with ProBuilder8. 2D Animation and Physics9. Animated Characters10. Saving and Loading Data11. Controlling and Choosing Positions12. Navigation Meshes and Agents13. Cameras, Lighting, and Visual Effects14. Shader Graphs and Video Players15. Particle Systems and Other Visual Effects16. Mobile Games and Applications17. Augmented Reality (AR)18. Virtual and Extended Reality (VR/XR)19. Advanced Topics – Gizmos, Automated Testing, and More

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Podstawowe informacje

Autor
  • Matt Smith, Shaun Ferns, Sinéad Murphy, Chris Gregan
Kategorie
  • Gry
Wybrane wydawnictwa
  • Packt Publishing