Unity 5.x Animation Cookbook - Szczesnik, Maciej Bieruń

This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid …

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This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more.While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently. Spis treści: 1. Importing and working with animations2. Working with the Animation Window3. 2D and user interface animation4. Character movement5. Character actions and expressions6. Handling Combat7. Special effects8. Animating Cutscenes9. Physics and Animation10. Miscellaneous O autorze: Not interested. Too busy with current game project. Source: Linkedin.

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Autor
  • Szczesnik, Maciej
Wybrane wydawnictwa
  • Packt Publishing